[EXPERIMENTAL] v2026.4.1
Fireworks Mania - An Explosive Simulator Patch Notes — April 2, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
NOTE: This version is only available on the EXPERIMENTAL beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental" in dropdown. To go back to the normal version, change it to "None".

### Added
- Added settings to turn on/off the "Grain" postprocessing effect. It apparently annoyes some players :)
### Fixed
- Fixed the native mouse cursor being visible when GamePad is the active input device
- Fixed that you cannot moved when the Inventory is open and you are using a controller/gamepad, as before the player might be moving while navigating the UI depending on how you were navigating
- Attempt to fix or at least improve a bit, that other players in a game were sliding when starting and stopping running and moving in general. It's still there a bit, but it's a bit better now
- Attempt to fix how tooltip icons for input actions are layed out to try and improve the sharpness of the icons. Its not fully working in all resolutions, but it should be improved and at least the case where some one pixel lines where not shown should have been fixed
- Fixed odd font artifacts that could occurre in some resolutions
- Fixed null referecen exception in Spawn Tool in some scenarios
- Fixed head being rotated all wrong for some custom avatars/characters
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- Happy testing, enjoy! 🤓🕺