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Factorio is a casual, indie, simulation game from Wube Software LTD.. Track patch notes, hotfixes, and live concurrent player count on GamePatchNote.
Patch Notes & Announcements(454)
MINORFriday Facts #442 - Flip, Flow, and Fresh Paint
Hello, It's Friday againRead the full post on our website.
MINORFriday Facts #441 - Space logistics improvements
Hello,Nice to see you all again so soon.Read the full post on our website.
MAJORFriday Facts #440 - 2.1 plan
Hello, it has been some time, and we're happy to share some news with you today.2.1 planWe have been working on the major 2.1 update for Factorio and Space age for the last 8 months, and it has been s
MAJORVersion 2.0.76 released as stable
Bugfixes Fixed Mods gui showing a dependency warning even for mods to be deleted. Fixed Space Map sometimes not using free cursor in controller input method. Fixed a consistency issue with cargo pods
MAJORVersion 2.0.73 released as stable
Gui Mods GUI will show an error instead of restarting the game when trying to confirm it while mod dependencies are not met. Bugfixes Fixed rocket silo could launch satellites even when cargo landing
MAJORVersion 2.0.72 released as stable
Changes Decider combinator, arithmetic combinator and selector combinator are now primary energy consumers and have buffer size increased to make them more reliable in case of low power. Reduced selec
MINORFriday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Hello, it has been a while since we've talked.I saw there was good interest in Factorio and Factorio: Space Age for the new Nintendo Switch 2. Some players were asking about it even before the console
MAJORVersion 2.0.69 released as stable
Hello, today we have a nice stable version for you Bugfixes Fixed (super)forcing entity requiring tile would sometimes not trigger deconstruction of an obstacle despite said obstacle blocking revival
MAJORVersion 2.0.66 released as stable
Bugfixes Fixed LuaEntity::display_panel_icon was not accounting for nil. https://forums.factorio.com/130425 Fixed a consistency issue when rotated entities are moved by belts. https://forums.factorio.
MAJORVersion 2.0.60 released as stable
Bugfixes Agricultural tower planting now respects plant's tile buildability rules. https://forums.factorio.com/123248 Changed the sync mods with GUI "Sync startup settings" and "Load save after sync"
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