Everybody's Gone to the Rapture
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Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
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The world ended 37 minutes agoIt is time to beginYaughton, Shropshire. 06:37am 6th June 1984.Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. Down on Appleton’s farm, crops rustle untended. The birds lie where they have fallen.Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
Patch Notes & Announcements(2)
MAJORPatch notes v. 1.01
General Performance Graphics settings have been tweaked to improve performance. We have also fixed a bug that would change some settings upon loading after the initial run. SLI performance We have ide
MAJORPatch notes v. 1.01
General Performance Graphics settings have been tweaked to improve performance. We have also fixed a bug that would change some settings upon loading after the initial run. SLI performance We have ide
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