Escort Commander Patch Notes — February 26, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello Friends,
After reading the reviews and taking feedback from some testers, I have tweaked a few aspects of Escort Commander. My original goal was to make a casual yet fairly challenging game with a short learning curve, but I may have stepped up the difficulty a bit much. The focus of the patch was to step back the difficulty a bit.
With this update, I also simplified the shooting controls. The mouse buttons can now be used to fire both the primary and secondary weapons in addition to the keyboard. Also, based on the feedback I have added a tip pop up at the beginning of each level.
I really appreciate everyone's input and support. I will continue to update based on user feedback and I encourage anyone to leave your points below.
Thank you!
1.01 Patch notes:
- Added mouse left pressed to fire primary weapon in addition to the 'space' bar
- Added mouse right released will fire secondary weapon in addition to 'alt' key
- Slightly increased the chance of drones to drop a credit
- Destroying small asteroids is no longer a dice roll for a credit drop. They now all drop one credit
- Added tip pop up beginning of each level
- Slightly decreased cost of Frigates, Missile Frigate, and Assault Boats
- Reduced cost to expand fleet size