Good news and a bad news
Enigmoon News — February 28, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello,
I bring good news and a bad news.
The bad thing is that due to new projects in my job I did not have time to finish what was missing from Lost Moon on the date I reported earlier:
I'm sorry about that.
The good news is that there is very little left to finish, I did not make this version available so I would not bring an incomplete game again.
Still in the first half of 2018 I will make available the new version of Lost Moon complete, you can follow the updates through the blog: http://thorngames.com/category/lost-moon/
Here is some information about the new version.
In new version of Lost Moon important points have been added in the menus.
The most important are:
- System of slots to save.
- Settings, including controller.
- Simpler and more objective navigation.
And some mechanics were modified and others added, among them it is worth mentioning the following ones:
- Interface – The interface has been reduced so it does not take up so much screen space and now the player has a power bar that can be increased.
- Energy – Now we no longer have the oxygen system, instead we have an energy system that is consumed by shooting or triggering the getpack, but the energy recovers automatically.
- Timespace – With this system the player can navigate between past and future by finding hidden portals.
- Exploration – In this version the player has more freedom to explore and more secret places to find.
See some images below:






