Enigma Manor Patch Notes — August 6, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The newest update of Enigma Manor is here and completely changes the way the game is played. The size of the manor has been expanded, now consisting of multiple floors. The map will now include 12 puzzles rather than 4, as well as multiple escape routes. This will allow players to experience much more of the content that's included in the game without having to replay the game too many times. Based on feedback I've also added revives for multiplayer and made lots of improvements to optimization.
Changelog
- Added 20 new rooms to the manor, greatly increasing the map size.
- Added revives for multiplayer (only available for Standard and Casual mode), you will need to find a cross to use on a player's tombstone, However, just like other resources these are limited.
- Added 2 more storage boxes to the map due to the much larger size, these are evenly spaced out to allow for easier access.
- The manor now consists of three different floors.
- Map will now include 12 puzzles and all 3 escape routes.
- Put a warning for players who have their resolution set to high.
- Removed SteamAudio from the game as it was having a big impact on performance.
- Game Over screen will now display stats, just like the Results screen.
- Players will now take less damage on Casual mode.
- Enemies on Hardcore and Nightmare will now do increased damage again.
- Hardcore and Nightmare mode will now spawn less resources, which includes less weapons, ammo, and heals.
- Ghost is now more transparent and will spawn after 60 seconds for Nightmare mode.
- Syringes will now heal 100% of player's health rather than 50%.
- Half of the enemies will now spawn in unlocked rooms.
- Doll puzzle timer is now set to 3 minutes rather than 1 minute.
- Radios for the Morse Code and Piano puzzle will no longer play audio unless examined.
- Reduced the audio range for most of the sound effects.
- Fixed bug where players could interact with objects as they were dying.
- Fixed bug where resurrected players were not able to use items.
- Fixed issue with the game over and result screen being off center for certain resolutions.
Hope you guys enjoy the new update! As always, if you have any feedback or suggestions of things you would like to see added please let me know in the Steam Discussions board. Thanks.