Energia News — February 28, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
After a year and a half of on and off development I’m proud to present Energia!
Moving on to business I am going to be adding a few things over the next few days that I could not cram in before release:
-Steam achievements including one for completion of each of the Hard levels
-A version that hopefully can run on Mac and Linux
-A Spanish version
-An additional music track and some other slight sound improvements
If everything goes as planned I should have these done within a week from now. If you find any bugs, have suggestions or have any feedback I’d love to know. Additionally sorry to the 4ish people who started playing before about an hour and a half after release, the wrong build was set live and some bugs came with it.