Endless Thief: a Fluffy Stealth Adventure
Patch notes · News · Live player count
About
You're a master thief in this ambient animal stealth game. You sneak past any guard, pick any lock, break into and steal from any secured building. Guards see, hear, speak and chase. Observe and prepare the best plan. Ghost unseen in shadows, distract, stalk, trap or knock out and hide guards.
Media Gallery(15)
Patch Notes & Announcements(9)
MINORv1.4.1 New unlockable hyena character, extendable character skills and bug fixes
In this release, I've added a new hyena character. This character can be unlocked by completing the game once. The hyena character has 5 skill slots for each skill, making it the strongest character i
MINORv1.4 Inventory Quick Slots and Flash-Bomb Items
In this release, I added flash-bomb items to the game. The player can use these flash-bomb items to temporarily blind any guard caught in the blast. This allows the player to more easily escape when c
MAJORv1.3.2 More XP + Gold bonuses, "trap all guards" bonus objective and re-balances
For this version, I split up the "no guard knock-outs" and "remaining undetected" bonus into two separate, stackable percentage bonus objectives. Not knocking out any guards rewards the player with a
MAJORv1.3.1 Removed fog, re-balanced Fortify mini-game and improved level editor
I removed the fog from missions. I don't think it added anything to the ambience of the game, and it just reduced the clarity of the game. The card distribution in the Fortify mini-game is now more in
MAJORv1.3.0 Contracts, ghost reward, improved distractions & heartbeat vibrations
This update includes 27 changes and additions to the game. The player can access a new mission board from the guild. The mission board shows available contracts. Each contract shows a location, goal a
MAJORv1.2.0 Shadow form, higher contrast, in-game hints & stealth / domination reward
This update includes 39 changes and additions to the game. Special thanks to streamers for playing my game and providing lots of positive feedback that helped shape this patch. This patch allows the p
MAJORv1.1.0 Stealth rewards, forgiving guards, instant actions & improved characters
This update includes 47 changes and additions to the game. Special thanks to Charem and Calame for providing most of the feedback that made this patch possible. With this update, the game rewards the
MINORv1.0.5 - Added dynamic field of view shader and min & max skill values
I've made the following changes for v1.0.5: The player field of view is dynamically rendered through shader code. This avoids PNG transparency problems from the previous static field of view solution.
MINORv1.0.4 - Fixed line of sight glitch and player movement glitch
I've made the following changes for v1.0.4: The line of sight is changed so that players can always see the inside of buildings. I think this makes the game more tactical and avoids possible line of s
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