Multiplayer Server Changes
Endangered News — January 11, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Throughout early access we had trouble connecting players from different parts of the world. The people who played our game could not find others players to play with.
This was mainly because of the time difference. People from different parts of the world were playing at different times, so when one person was sleeping the other came online and vice versa.
To remove this problem, we have added separate server locations for multiplayer game play. When you start multiplayer the game automatically chooses the server which has the best ping from your location. To maintain the quality, speed and latency of the connections you will not be able to play on a different server.
So if you cannot find players on your server that is because people from your country or location are not online.