GamePatchNote Digest
Elite Exorcist Miko Patch Notes — May 7, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Changed mechanics for hidden limit on HP drain
- Previous: Up to 60 HP (120 HP on Easy Mode) can be drained from enemies per Wave/Phase
- New:
- HP drain limit is now equal to maximum HP
- Up to 40 HP of the limit is restored upon clearing a Wave/Phase
- No more increased limit on Easy Mode
- HP drain limit is now equal to maximum HP
- Previous: Up to 60 HP (120 HP on Easy Mode) can be drained from enemies per Wave/Phase
- Elfriend: Now weak to Freeze
- Okayu
- Normal Phases: Smaller movements when firing onigiri clusters
- Normal Phases: Smaller movements when firing onigiri clusters
- Korone
- Normal Phases: Slower movements during jabs
- Bread Rollout: Rush attacks now lock on earlier, giving more time to avoid them
- Normal Phases: Slower movements during jabs
- Botan
- Wide grenade throws in all Phases are now parryable melee attacks
- Normal Phase 2: On Easy Mode, fixed assault rifle fire having more projectiles than intended
- Fixed SSRB projectiles not being erased on phase cleared
- Wide grenade throws in all Phases are now parryable melee attacks
- Akirose
- Resonance Cascade: Removed lightning attacks (non Easy Mode only)
- Resonance Cascade: Removed lightning attacks (non Easy Mode only)
- Ollie
- Mutual Decapitation: Decreased projectile density from sword attacks
- Mutual Decapitation: Decreased projectile density from sword attacks
- Towa
- Normal Phases: Rapid shotgun blasts now have slightly less spread and smaller movements
- Normal Phases: Rapid shotgun blasts now have slightly less spread and smaller movements
- Ayame
- Normal Phases
- Slightly decreased projectile density from dash attacks
- Fixed dash attacks sometimes not working properly at screen edges
- Slightly decreased projectile density from dash attacks
- Updated Special Phase background
- Normal Phases
- Shion
- Imaginary Violet: AoE damage now uses Shion's attack power modifiers at the time of firing instead of that during a hit
- Imaginary Violet: AoE damage now uses Shion's attack power modifiers at the time of firing instead of that during a hit
- Sharp Talisman
- Chemical Talisman
- Arrow Talisman
- Order Talisman
- Conquest Talisman
- Summoning: Thunder Drum
- Life Reset Button
- Mini Koyon Accelerator
- Iai Flash Step
- Win Command
- Limit Break
- Combat Knife
- Alkali Metal Samples
- Q.E.D.
- Chakimaru
- Overseer's Whip
- Symbol of Dominion
- holoX Helmet
- Bell Talisman: Updated visuals
- Cherry Bomb
- Increased damage in Blossom Wind Style
- Increased explosion size in Elite Style
- Increased damage in Blossom Wind Style
- Added new Endurance Phase entry
- Added image to Familiars entry
- Mouse and gamepad controls are now represented by icons in in-game text (i.e. Controls menu, Help entries, tutorial)
- Xbox and Dualshock controllers currently supported
- Xbox and Dualshock controllers currently supported
- Gamepad: The Start button can now be used to cancel a rebind. As such, actions can no longer be bound to the Start button
- Added a new splash screen with a photosensitivity warning (Note: This warning is already present in the Steam store page description. The in-game content this warning refers to remains unchanged.)
- Splash screens can now be skipped faster