Eldegarde Patch Notes — February 5, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
General
Nameplates
Fixed nameplates disappearing for Teammates
Performance
Better light batching for a small improvement to shadow rendering
Legacy popup
Removed a first time account Early Access popup that referred to "Legacy: Steel & Sorcery"
Maps
Greenwood Night
Added a second Armored Ogre that spawns somewhere else in the map
Goldbrook
Fixed player collisions under the river near a waterfall
Updated the map image to remove the pvp area indicator and include some missing buildings and paths
Fixed the "PVP Zone Crownhill" pop up from getting stuck on
Crypts
Expanded the platform for fighting the Greater Wraith
Arena
Potential fix for black screen between rounds
PVP Maps
Added text below the pvp maps to show High Quality Loot drops in them
Items
Blocking Potion
Now doubles block regen for a short duration instead of giving pips back instantly
Unique Crafting Materials
Added additional chances for enemy-specific crafting drops (burial shroud, lucky coin, etc.) in PVP mode.
Legendary and Epic crystals
Increased stack size to 20, up from 5
Mark of Stonehaven
Reduced item size to a 1x1
Increased stack size to 100
Classes
Warrior
Mechanics
Rage generated from taking damage and blocking increased
Abilities
Iron Tether
Reduced radius of Iron Tether by 10%
Rogue
Class Tools
Lockpicks
Fixed lockpicks to work on skull key chests again
Hunter
Weapons
Swift Bow
Added block cancel windows after all swiftbow attacks that mostly line up with evade cancel windows
Priest
Weapons
Staff
Removed the holy vulnerability debuff that stacks from staff normal attacks
Abilities
Mirror of Protection
Increased energy cost to 25, up from 20
Bouncing Star
Now deals 1 block pip on passthrough, down from 2
Now deals 25% penitence on passthrough, down from 50%
Class Tools
Holy Shield
Reduced the scaling of Holy Shield cards, starts at 250 in junk, ends up at 350 in legendary
Wizard
Mechanics
Energy regen reduced to it's original value of 4 per second, down from 5
Abilities
Gravity Well
Reduced tether strength of gravity well slightly
Increased cooldown to 16 seconds, up from 8
Class Tools
Transmute Stamina
Reduced stamina regen multiplier from 1.75 to 1.5
Reduced duration of effect to 8 seconds, down from 10
Increased cooldown from 15 seconds to 30
Paladin
Weapons
Sword and Shield
Reduced total block pips to 7, down from 8
Abilities
Radiating Hammer
Reduced damage by 20%
Class Tools
Seal of the Crusader
Crusader seal now provides the effect of removing roots and snares when used
Sword and shield Q has the 10% move speed effect if the last used seal was crusader
Bug: The tooltips didn't get switched might be hotfixed soon
Quests
Weeklies
Morthog Weekly
Changed the weekly crate to grant the guaranteed Legendary as a "gift" item to help reduce the issue of it being lost when the stash is full.
Arenas Weekly
Arena weekly rewards now grants two epic vouchers
Crypts
Added missing Dawnhammer crypt pages to drop in the crypts (look in places the dead are laid to rest)
Gargoyle quest changed to require killing the Greater Wraith
Alchemist
Quest that required crafting Cleansing Potions changed to require crafting Greater Disease Cures
AI
Eyeballs
Fixed eyeball buff affecting destructibles
Ogre
Adjusted VFX on horizontal ogre swings to not be in a 360