Duterra
Patch notes · News · Live player count
About
An isometric action RPG set in a medieval world of corporation-like guilds, you'll embark on a journey to pull your family out of debt, choosing to assist or betray the very guilds that hold power over you. At your disposal is an arsenal of melee and ranged weapons to fight opposing factions.
Media Gallery(9)
Detailed
ExploreAlong your journey, you'll meet every sort of character, from fisherman to quartermaster. Uncover guild motives, and make an impact because every choice shapes your reputation in the world. Explore unique areas and find special weapons to enhance your effectiveness.Features StealthStealthily approach enemies, making sure not to be seen or heard. Some weapons like knives have a stealth damage bonus that makes quick work of your foes. You can also create distractions by throwing anything you find. Ranged combatSome enemies are best dealt with by bow and arrow, or anything sharp that you can throw, others by explosives. Melee combatAt your disposal is an assortment of swords, knives, and maces for close range encounters - dealing damage, and successfully blocking incoming swings will give you a powerful adrenaline bonus that increases your mobility and damage output. PuzzlesKeep an eye out for secret areas and locked doors, you never know what you might find.EngineThe technology behind this game is a custom web-based engine built upon Electron.js, utilizing WebGL 2.0 and other modern web APIs.
Patch Notes & Announcements(6)
MINORPatch 0.4.6
Overhauled enemy pathfinding, such that they are able to navigate tighter areas while taking a more direct route. These changes should greatly reduce the chances of enemies getting stuck.
MINORPatch 0.4.5
Rebalanced projectiles such that a base amount of damage is always dealt Added messages to the loading screen Fixed a bug where the game would freeze and required a restart Other miscellaneous bug fix
MINORPatch 0.4.4
Fixed enemies not being able to see you when they should Other miscellaneous bug fixes
MINORPatch 0.4.3
Improved physics stability The full date and time of saves are visible in the load game menu Other small UI tweaks
MINORPatch 0.4.2
Fixed bug where reward could not be collected for Smuggler's Bay camp
MINORPatch 0.4.1
Fixed tasks not showing as completed in task list Fixed incorrect task map scaling Removed the button to give areas to guilds - this can be done at the quest giver
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