DunHero Patch Notes — May 2, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello!
After version 1.0, there were still a few things I wanted to add but didn't manage to include in the initial release. So they're being released in version 1.1 :)
Patch Notes
🎮 Split-Screen Mode
I miss this feature in most new games, so I wanted to make sure DunHero had a split-screen mode. From now on, you’ll be able to play with friends on a split screen with up to 4 players at once

🎒 New Slots - Artifacts
Artifacts can easily help boost a build with additional stats that synergize well with it.

Full Patch Notes
Added local split-screen co-op mode: From now on, you can play with 2 to 4 players on one device
Added: 52 New Items (from 620 to 672)
Added: 3 new classes (Explorer, Cursed, and True Hero)
Added: A new item type, Artifact, and 3 artifact slots. Artifacts are items that are rarer than regular items but can help supplement your build with stats or effects.
Added: new final bosse and a new ending where you choose between the path of good or evil.
Updated: Damage-over-time effects no longer have a maximum number of stacks; instead, they have a duration, and the damage per stack is based on the total damage dealt. As a result, builds with low attack speed will deal damage just as effectively as those with high attack speed
Change: The Town has been removed. Currently, the base game worlds feature more NPC locations, which are better distributed, so the locations that would have been in the town are now integrated into the main game map.
Curse have been added. Curse have a chance to weaken attacks and loot, but items and cards with curses provide powerful bonuses
Boss phases: Each boss now has two or more phases in which the fight becomes increasingly difficult
Alternative Bosses: Alternative bosses have been added to the first 7 worlds to make the gameplay more diverse
All the mini-bosses have been reworked to make their attacks more interesting and better suited to the game's difficulty level.
Changed max health from 250 to 200 \
Change: From now on, all characters in the game inflict knockback on each other during combat. This is to make combat between creatures more dynamic
The textures for the entrance to the boss room and the secret room have been updated
Have Fun!
- Dev Kacper