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Update and improved gamepad
October 25, 2020by DarkDes
GamePatchNote Digest
Drawngeon: Dungeons of Ink and Paper Patch Notes — October 25, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings, everyone!
I would like to present you an update on the improved gamepad input! (Yes, once again)
- Added gamepad layouts.
This option can be turned off. I recommend using layout number 1, which is what brings the new improved input.

- You can now enter your character name using the gamepad! (finally!)
Petal-input is used, similar to the one used in Steam.


- The game menus are more adapted to the gamepad: meta-menu, skill tree and INVENTORY.
It is now easier to manage inventory using the gamepad - use the "lock on inventory" button and then use the d-pad to select a cell.

- The "back" button has been added to meta-menu, character creation and settings menu.
- A visual effect has been added when you open the SkillPad so you can see it better (if you haven't noticed it).
- Added an icon indicator to show that the dungeon has been "cleared".

- Asynchronous saving and loading.
Please let me know if you have any errors with this new system.
New:
- A visual area has been added where you need to put the knife to throw it.

- Knives can now be bought from a dealer.
Improvments:
- Limitation of turnaround speed with high agility
- "Double bat" bug.
- When an enemy is killed by a fire spell, experience is now given.
- A bug with health recovery when eating an item.
- Minor-bugs
Fixed bugs:
You may also know that the game has already been released on the RedSwitcher thanks to the publisher.
I am pleased to announce that the game will soon be available on the GreenBox and BlueStation.