Dragon Cliff Patch Notes — March 30, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Added Town Event System
1. Players can run town events, and each event grants exclusive benefits for the town.
2. Running events uses policy points and consumes money/practice points every day.
3. Running events increases residents’ happiness. When happiness reaches 100 the resident will contribute extra effects for the town.
4. Residents may lose interests for certain events if they have recently participated in them.
5. Added new consumables produced by town events.
Other Changes
1. Added Adventurer Rating, and it is easier to spot growth potential differences for adventurers of the same class and quality.
2. Optimized town stats display.
3. Added ancient adventurers auto-hire.
4. Added auto-exploration.
5. Optimized Adventurer Panel.
6. It is no longer possible to have gems with both intelligence and strength.
7. ‘Commandment of Spell’ effect enhanced: At the start of each battle, acquires 8% of friendly members' strength as wearer's agility. Increased from 3%.
8. Added new gem: Evil Heart
9. Increased Mystic Dimension maximum level to 500.