Dieselpunk Wars Prologue
Patch notes · News · Live player count
About
Dieselpunk Wars: Prologue is a free version of an epic vehicle building game, focused on combat with advanced physics and damage simulation. Use over 140 elements to build an awesome war machine. Build vehicles that ride on the ground, soar through the skies, or dive underwater. Prepare for combat!
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Detailed
Dieselpunk Wars: Prologue is a free version of an epic vehicle building game.Build magnificent machines from over 140 unique elements. Utilize various kinds of weapons, armor, engines, wheels, and propulsion systems. Take air drag into account since every element has an impact on a vehicle’s handling and its capabilities. Expand upon your vessel’s design to complete a mission or start over from a blank slate. Construct fighters, transporters, tanks, destroyers, or blimps and savor your creative freedom.Use different kinds of guns and plating to duke it out with hostile vehicles. Revel in the destruction caused by your weapons with fully simulated projectiles. Protect yourself with angled armor which might reflect enemy shots. Be careful not to overexert your engines or else they might catch on fire. Make good use of physics and rain destruction upon your enemies.Take pleasure in exploring a vast and interesting world filled with adventure. Launch a full-scale invasion and conquer entire islands. Delve into the world of a single-player campaign and onto an arena filled with enemies. Enjoy limitless freedom in sandbox mode.Go where combat is the most intense and take part in massive battles, unleashing your vehicle’s full potential. Learn the extent of your creations’ capabilities and face increasing challenges. Figure out your enemies’ battle plan and spot the weaknesses of their vessels. Fight alongside allies or solo.FeaturesAdvanced destruction simulation, vehicles can be cut in half.Projectiles with their own ballistics, penetration, and ricochet mechanics.Simulation of aerodynamics, buoyancy, fires, and flooding.Vehicles constructed from many different materials, paintable armors with various levels of thickness.Vehicles with various ranges of visibility and detection radii.Creative mode where you can build any vehicle you want.Integrated Steam workshop to share your creativity.DestructionThe most important part of any ship is its core block, there can be only one of this type and its destruction will annihilate the whole vehicle. Every block must have a connection to the core. Each element has its own hit points, level of fire resistance, ability to resist impact and explosion. Some of them can also be flooded or lose their lift power. Every destroyed element has an impact on a vessel's combat capabilities - strategic block placement can improve your vehicle’s survivability and efficiency.WeaponsEach weapon is a separate object with its own logic and physics systems. Before shooting, a weapon checks if it doesn’t don't hit or collide with its own vehicle. Weapons types include many variants of artillery, missile launchers, machine guns, flamethrowers, torpedo launchers, bombs, depth charges, and crazy close combat weapons. One of the unique weapons is a harpoon that can grab and pull enemies or pull its own vehicle to the ground.PhysicsThe shape and size of the vehicles' hull affects their air and water drag. Vessels with an angled, aerodynamic hull are faster than those that look like a brick. Some blocks generate buoyancy or lift, center of which should be balanced with the center of mass. Water has realistic wave simulation, there is also wind that can be used by sails.MechanicsThe game has realistic gun ballistics and armor penetration mechanics; angled surfaces offer better protection from projectiles and can cause them to ricochet. Most blocks can be made using different materials that have different weights and other properties. Enemy vehicles can behave differently, depending on what weapons they have installed and what their goals are.
Patch Notes & Announcements(13)
MINORDieselpunk Wars is NOW available in Early Access!
{STEAM_CLAN_IMAGE}/37297379/5182d8f15742a6a4e1c1a0d7f667f089a7e01f20.png Hello, dieselpunk constructors! We know it’s a bit unexpected, but we decided to release Dieselpunk Wars in Early Access. It is
MINORSupport Dieselpunk Wars - Community Challenge!
{STEAM_CLAN_IMAGE}/37297379/d920481cb3d62ae083a7981ad25bbbe32ad00ddd.png Just two days left until the Dieselpunk Wars launch! Remember, you can still take part in our Community Challenge and decide ho
MAJORSave the date - Dieselpunk Wars will launch on November 19th!
{STEAM_CLAN_IMAGE}/37297379/9191df27d0a29078eb506f4bcd044db6e4cc23d8.png That’s right, folks! We have a release date of the full version of Dieselpunk Wars! We know the wait was long, but we really wa
MINORImage Power Discord server!
{STEAM_CLAN_IMAGE}/37297379/4c435a69b314863054e6721b27e7b027149107eb.jpg Hi everybody! Quick announcement - we have our very own Discord server! On it, you can find channels not only about Dieselpunk
MINORDieselpunk Community Contest
{STEAM_CLAN_IMAGE}/37297379/61b9e60dfc08b8e2753d55d34460c78e158e130b.png Hello everyone! There is lots of news coming and we hope you’ll be as excited about them as we are! We couldn’t be more happy,
MINORDieselpunk Wars nearly finished, backer rewards, and a redesigned tutorial
Greetings! It's been a long time since our last update and we apologize for the prolonged silence. Nevertheless, we prepared an awesome new update to bring you all back to speed! First of all, we know
MINORUnleashing creativity within the gaming community
{STEAM_CLAN_IMAGE}/34146173/e4bea706b1ffd486103d578b7ea26445e3d24757.jpg A game doesn’t exist without its players; they are one of the most crucial elements, especially when it comes to titles that ar
MINOR#DieselpunkCommunity is on!
{STEAM_CLAN_IMAGE}/37297379/2cdf9a1b9092cef7ce89aa447a24d087102f46b7.png Attention, attention! To all designers of dieselpunk war machines. Don’t let your works pile up in the sock drawer. Join our #D
MINORWhat is dieselpunk? Why did we choose this setting?
People tend to imagine alternate realities - probably because we like to ask the “what if” question too much. We’re creating worlds where history changed its course, where peculiar breakthroughs happe
HOTFIXAll languages implemented, Steam Workshop hotfix, and backer surveys sent
We like to keep you on your toes so we prepared a new update for you! First of all, great news to everyone who struggles with English and wanted to see their game translated to their native language!
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