GamePatchNote Digest
Desktop+ Patch Notes — February 9, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This is an update for the beta branch of Desktop+.
New:
- Added Origin Smoothing overlay property
Origin Smoothing is available for the HMD and HMD Floor origins.
This smoothing uses the same underlying algorithm as the mouse input smoothing (Radial Follow Smoothing). It is a mixture of pure smoothing and stabilization at higher levels.
Actual effects of the different smoothing levels are still subject to change... or rather, open for feedback. - Added visible overlay backsides
All UI windows now feature a visible backside. For new overlays, the backside defaults to being enabled, but can be toggled off in the Overlay Properties.
Already existing overlays and overlays loaded from profiles remain unchanged, but can of course have backsides toggled on as well if desired.
This requires SteamVR 2.15.3 or later.
Changed:
- Improved Overlay Bar drag-reordering input tolerance
The smooth re-ordering from the last beta version had made it difficult to just click the buttons instead of dragging them. This is now resolved while still looking and feeling nicer. - The default profile's dashboard overlay now defaults to a locked transform
Fixed:
- Fixed "Focus Game when Laser Pointer Leaves Overlay" setting triggering while Laser Pointer Override is active
- Fixed "Load Overlay Profile" action command not respecting "Remove Existing Overlays" option
- Fixed continuous stutter in the Desktop+ dashboard tab under certain conditions in SteamVR 2.15.3
- Various other minor UI fixes and adjustments
Theater Screen origin overlays unfortunately remain not working with SteamVR 2.15.1 or later.