Two Point Zero Point Zero
Demons with Shotguns Patch Notes — June 28, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Holy SHIT! We have an update!!!
You know me. I won’t stop. Can’t stop. The Demon demanded another round of polish and tweaks, so I did. I bashed my keyboard until the following things were completed:
-Updated game to latest version of Unity and dependent frameworks (you probably don’t care about this)
-Players can now shoot when they are snared via the Crown of Thorns tarot card
-Tarot card pickup sprite has been made larger to stand out more
-Holy water grenades now bounce off of shields
-Secret passages in the Cemetery arenas are more visually distinctive
-Dashing has a slightly longer cooldown time
-Dashing into another player will push them
-The Possessed tarot card will now cause you to auto fire but will not cause you to be pushed back
-Game winning score is now MORE DRAMATIC
-Volume dials have been added to the pause menu
-Tarot card descriptions have been added to the tarot card selection menu screen
-End of Times Hardcore mode now features friendly fire. Good luck >:)
-Fire particles have been improved (I think!)
-New shield equip/holster animations
-More sound effects and feedback throughout
However, outside of game breaking bugs, this will represent the last major update to the game. I know, the four of you that care are heartbroken, but we all must move on.