Demon's Blood Patch Notes — July 3, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
News:
- Co-op is now available, so you can play with two players.
> New buttons are accessible for this when you choose your game mode in the main menu.
> Saves are now functional for the second player.
> Class and weapon upgrades are now unique for each player.
> Blood is obtainable by the nearest player, steal or share, the choice is yours.
> The reward message at the end of the game is well displayed for each player and the content specific to this one.
- It is now possible to create various agents in the menu who will each have their levels of weapons and classes in game.
- Aiming is now available with every weapon in the game.
- Various options like sensitivity and FOV are now adjustable from the options menu.
- New music is available in menus and in-game.
- The Map has been greatly improved, filled and separated into various areas to avoid giving too much freedom to the player.
- The weapon and class upgrade menus and their feedback have been greatly improved.
- Demon waves now have a "random" factor and new variations of demons are coming.
- An early release alert message with the option to join the discord will appear when the player launches the game for the very first time.
- The joystick allows you to move correctly in the main menus.
- Each of the classes now has a corresponding color.
- The tombs allowing to receive blood have been removed because not necessary.
- Doors now open much faster.
Corrections:
- Fixed multiplayer issues.
> It is no longer possible for the second player to shoot while running.
> 2nd player reloading and stabbing issues have been fixed.
> Second player regeneration works again.
- The screen no longer darkens when moving away from the artifact at the start of rounds.
- Most options are now correctly displayed and saved.
- Reload and movement speed is now consistent with animations, regardless of class or weapon level.
- Some menu prices not corresponding to the display have been corrected.
- The weapon save system has been optimized and improved.
- Collisions that could block some daemons have been worked on.
- The class ultimate is no longer available from the start and without the corresponding class improvement.
- Each class upgrade is only available once.
- The demon spawn points are connected to each of the openable doors.
- The price of openable doors is correctly displayed.
- Automatic reloading is functional again.
- It is no longer possible to shoot during a weapon change.
- All the demons are present in the game and it is again possible to hit the Chopper (large demon with 4 arms).
- It is no longer necessary that only the player with the artifact can open the doors.