DeathWatchers News — April 18, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Fixed a major bug potentially causing an event to activate more times than it should
- Hunting Entities now wait '3' seconds before hunting after slamming the doors and screaming
- Fixed a text issue in the journal
- Clothing items should no longer disappear at certain angles
- Collision issue on Eccleshill
- Flipped a grid on Eccleshill that was making events appear the wrong way around
- Increased walking speed from 2.0 - 2.25
- Items not spawning correctly after being dropped in lobby, should now always get re-enabled.
This was intentionally added to avoid a bug when players connect. The bug above is extremely rare, but there was a miniscule chance of it occurring. Now there's a safety check to avoid this.