Death Duel VR Patch Notes — January 17, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The post 2.0 update bug fix patch is now live, bringing gameplay refinements, networking improvements, and fixes.
Key Highlights:
Gameplay Polish: Enhanced visual feedback for bleed-outs and dismemberment, more grounded movement physics, and adjustments to reverse grip and grab distances.
Stability Fixes: Resolved critical issues causing weapon desynchronization, failed spawns, and infinite loading screens related to timeouts.
Quality of Gameplay: Larger pickup triggers, collision fixes under staircases, and a new trash can for the Grand Hall.
Networking: Improved netcode for blood effects and session stability to reduce stuttering and connection problems.
Please note some Known Issues remain, including occasional problems with healing broken arms, armor stand sync in 1v1, and specific exploits in the "Way of Duelist" game mode.
Thank you for your continued feedback and support.