Deadeye Deepfake Simulacrum Patch Notes — March 28, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Howdy Agents (✿◕‿◕),
Been a while since our last update. Just a small one today sadly. I've been having a little too much fun working on my next project (teehee!).
Thank you to everyone who picked up the game during the sale and left a review! As always, be sure to join the discord!
We have a few bug fixes and a new new dark mode! You can use the UI Shade slider in the options menu to darken the outline of your HUD. Looks pretty splendid if I say so myself. <( ̄︶ ̄)>

Here's a list of the changes and fixes.
Added a dark mode slider.
Fixed a bug that caused the player to unequip loadout perks when changing scenes.
Fixed 2 misspellings of the word “caffeine”
Fixed bugs associated with the Flame Maw ability which lead the player to take damage if a fire effect had been cancelled by the activation.
Fixed a bug causing graphical issues when hacking into horses and using them for line of sight.
Fixed intended synergy between unstoppable force perk and true warrior perk, equipping both will put enemies to sleep for an extra 100 seconds but disable the use of your gun altogether.
Fixed a bug preventing player clones from using spells when special conditions for AI behavior were not met. Throw is the only known skill affected by this but there may have been others.