Dead Pixels Patch Notes — April 14, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A new update to Dead Pixels is making its way across the internet to everyone.
The big changes are
- Moving to new frameworks (FNA and Facepunch.Steamworks).
- Native Linux build for Steamdeck and linux computers.
- Launcher removed with options instead in game.
- New look to in game menus (Can be turned off in the options).
- A few small bug fixes but most of the game is the way it always has been.
- Custom game mode added
New Menus
Custom Game Mode
The custom game mode has a variety of new option for those that want a challenge or a more relaxed but long game.
Steam Deck
A lot of the changes have an effect on the SteamDeck. I've requested a review and hoping to get the game marked as SteamDeck Verified soon.
The Old XNA Version
There are some small things that have been lost in this change like windows XP support and some control pad support has been removed/changed.
I have moved the old version to a beta branch, so people can still access it if they want.
Dead Pixels II Demo
https://store.steampowered.com/app/974510/
For those that didn't see Dead Pixels has a new demo on Steam. This one has the daily mode available so every day you can try a random run and compete to see who is the quickest at making it through.
Dead Pixels 1's future
If any new bugs appear in the new build I will do my best to get them sorted ASAP.
There are no plans to add more features just now, but I may return to it one day.
Until next time
Stay Awesome Everyone
John