Dead Metal
Patch notes · News · Live player count
About
1-4 player co op roguelike with turn based combat and an emphasis on exploring randomly generated dungeons in order to find loot and complete missions
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Detailed
Dead Metal is a 1-4 player co op roguelike where you take control of a squad filled with humanity's only hope, Dead Metal Suits. Robotics melded with psionic power capable of mass destruction as well as the ability to organically learn. Proceed through randomly generated levels filled with enemies secrets and most importantly loot. Build up your squad and build more prototype suits to replace the fallen, unlock new abilities by testing out different stat combinations to discover new play styles. ---FIGHT----Fight against hordes of both human and alien enemies as you seek to master the use of new technology-Unleash a wide array of unique abilities to vanquish your enemies -Use positioning to your advantage as you line up enemies for attacks while dodging the enemy attack patterns---UPGRADE----Unlock new passive stats on your robots by finding rare ore out in the universe -Get to the max level of 10 in order to see a Dead Metal Suits full potential---CRAFT----Modify your weapons using currency in an attempt to make the best gear in the galaxy-Collect rare currency to use the top modifications for your loot
Patch Notes & Announcements(27)
MINORUniverse Exploration patch soon
Probably the largest patch since the graphics overhaul is reaching its testing phase soon so I just wanted to post here to let people know progress is still happening. Brand new universe exploration U
MINORBug Fix Patch
Patch notes -Snow Mines level was spawning without enemies sometimes -Skirmishes would occasionally not end when all enemies were defeated -Skirmishes would sometimes spawn without enemies -Fixed issu
MINOROphioc Ship Patch
This patch is primarily adding a tile set called Ophioc Ship, it houses a few new enemies and a few old ones from the Ophioc faction. There are some new hidden mechanics on the level as well that I wo
MINORNew Skirmish level type and new boss
The patch todays main feature is a new gamemode called skirmish, this plays out much more like a standard turned based strategy game level where there are a set amount of enemies in a room and you hav
MINOR4k Resolution issue fix
It seems the big graphics update patch broke 4k support, this patch is fixing that and a few other more minor graphical bugs. Thanks for playing!
MINORQOL Patch
Small QOL patch fixing a few graphical bugs introduced with the last patch -Walls on Snow and Ship levels will have less (hopefully none) errors in how they generate -New combat text that is easier to
MINORGraphics Update Finally Arrived!
Hello everyone, its finally here. After a solid 4 months of work basically every single piece of art has been redone and it looks a lot better. A lot of bugs have been fixed as well but I was so focus
MINORUpdate on graphics improvement patch
Hello, I know I said there would be an intermediate patch with about half the new graphics but the new graphics combined with the old ones look.... silly. So I'm burning through all of it and hoping t
MINORGraphics Overhaul
As was teased at in the last update, the next patch has a rather large graphics overhaul for the in level graphics. This includes new unit models new enemy models and new tile sets for all the levels.
MINORSnow Patch Live!
{STEAM_CLAN_IMAGE}/43191354/3656abfdd909a280b0b141ef5655a1bf8c97a5b8.png Snow patch is live! A new tile set with new enemies and a new mechanic to get ore faster for upgrades. Ill be fast and go right
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