v0.5.3.0 - Demon Skill System! + Bug Fixes, Polishing, Optimization!
Daemonical Patch Notes — September 7, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hey guys,
here is the long awaited demon skills patch!
It is a big one, so if anything breaks don't worry. Just let us know on Discord and we will fix it asap.
For now it is comprised of 5 passive skills, and 4 active ones, but we will very soon push some new skills in the mix as previously announced.
As far as the new weapons are concerned, they are coming a little bit slower than expected because we are dealing with implementing XP system and customization at this moment, which we were doing in parallel with this update too.
We expect most of the announced stuff to be in there until end of the month, plus the XP and customization that weren't planned at all this early. But, you guys wanted it and we are here to make it happen!
As always, thanks for the support, and once again - if any problems arise with the new patch - nudge us on Discord!
Cheers,
Karlo
PATCH 0.5.3.0 changelog
- demon skill system implemented
- tree climbing demon skill implemented
- invisibility demon skill implementedw
- optimized some parts of the game
- made new quality options, very low is now more optimized than fastest, but looks better
- crippled demon can't hold humans anymore
- reviving someone is a bit faster now and produces both sound and particles/light
- worked on fog a bit, optimized and improved
- player models have head movement now, look much more alive
- there is a bit more difference between player models now
- scene loading rewritten, it should minimize the crashing problem and provide a better experience
- added a sort of anti-camp prevention to a degree, now players that stand still are detected in a closer range than moving ones
- getting stuck in house floor after revival should be fixed now
- voice chat range is much less now, to disable the demon from detecting people easily that way
- news in the menu are now pulled from the backend server, so we don't have to update the game to change them
- added a demon health bar, redesigned both bars
- rewritten chat, fixed it acting weird on unusual resolutions
- fixed bug wher you couldn't turn the character on char customization screen when zoomed in
- fixed audio settings not refreshing unless audio panel is opened
- fixed bug where human detection markers appear in the game over cinematic
- fixed bug on the end screen counting dead players, + now it shows alive players because it is more logical, considering revivals
- fixed a bug where demon can jump on the water surface
- fixed female character foot IK
- tweaked some demon anim parameteres, wip