GamePatchNote Digest
D.A.T.A Patch Notes — April 26, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone. Thank you very much for helping to test the game. Thanks to you, it is getting better with every update. I will take into account all the reviews left by you. Thank you for your constructive criticism.
What's new in the update?
- Fixed a bug where, after restarting the game, the backpack disappeared.
- Fixed a bug when it was impossible to log in to large doors.
- Now the improvement of the building is faster, and now after the improvement you will hear a characteristic sound.
- When striking with cold weapons, realistic sounds and effects now appear.
- The game is now more optimized, and a bug with ping has also been fixed.
- Improved player control, as well as increased player’s jump height.
- Fixed bug when buildings were not destroyed after they rot.
- A workbench has been added, on which you can make out any item into parts.
- Cacti added, you can find them anywhere. You can get some food and water from the cactus. Be careful, they are very scratchy.
- Improved game interface.
- The player’s nickname above the head is now displayed only if you come very close.
- Under water, the screen now turns a little blue.
- The crafting list has been changed, now all the icons are displayed.
- Improved map, added more indicators.
- Added anti-cheat to the game.
- Weapon recoil and scatter changed. Now the bullets fly more accurately, getting into the player has become much easier.