GamePatchNote Digest
CSC | Space MMO Patch Notes — November 19, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

All Changes:
Hostiles/Mission Update
- Performance improvement in server logic for hostiles and improved synchronization
- Hostiles spawning should be more consistent
- Ghost hostiles issues should be fixed
Tactical View
- Provides a top-down view by allowing further zoom out. With additional UI added to show weapon range in gu distance. This is a new way to go about combat and provides the ability to be more tactical. This view can be toggle on / off with the target reticle button below the module bar. Tactical view only activates once you have zoomed out past 100 GU's of your ship.
Challenge Rating System - Missions View
- Challenge rating color frame indicator added to missions view
- Mission challenge rating is based on the hostiles types + the quantity of hostiles spawned
Resources Update
- It now takes 2x the Common ore to get a Common refined resource and 1.5x the Uncommon ore to get an Uncommon refined resource.
- Common ores: Iron, Quartz, Nickel, Pyrite
- Uncommon ores: Cobalt, Aluminum, Peridot, Tourmaline
- Rare, Ultra Rare, and Exotic refine rates will remain as they are.
- Users who started jobs before the update: Disregard whatever the UI says since it shows current quantity. The quantities are stored the moment a user starts a job, so it will use the previous quantities and not the new one.
Other:
- Tool Tip Update
- Updated enemy detected computer voice playback to just use a 5 second cooldown. No longer waits for no hostiles to be present before playing the audio again.
- Targeting UI updated
All Fixes:
- Fix player radar blip being "stuck" making its position looks off after getting destroyed.
- Fix Vanquisher MP left thruster
- FTL and QJump TCF deduction logic changes
- Shops not decrementing active task count correctly - fixed
- Cloaking fixes
- docking while interface is hidden removes ability to turn on interface - fixed
- Private facility text overlap - fixed
- Various Marketplace hyperlinks not working in ingame chat - fixed
- Armor issue with HE ships - fixed
- Ability to "Look At" on a ship while the ship is cloaked - fixed