GamePatchNote Digest
Crystal Project News — May 26, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New modding features:
- Improved mod loading speed.
- Current loading mod name is now shown while applying mods.
- Loaded and total mod counts are now shown while applying mods.
- Added new Stat Mod: SetStatusOnApply.
- Added new Reaction type: OnPCritGiven.
- Added new Reaction type: OnBasicAbilityUsed.
- Added new Job property: No Crystal. When checked, the class does not contribute to total acquired crystal count.
- When setting an NPC Outfit Name to a party member's name (eg, @p0.Name), the NPC Outfit will also take on the appearance, class, and level of the specified party member.
- Crystal Edit menu bar now changes color with theme.
- Adjusted Dark theme to be properly dark. Added new Grey theme with the previous Dark theme colors.
Modding bug fixes:
- Fixed bug where mixing Mult_DamagePerTurn_Taken_100 and Mult_HealingPerTurn_Taken_100 would not always properly apply both values.
- Fixed crash when interpreting some modded PC NPC Outfits.
New localization features:
- Vocab Model now supports import/export of .csv file type.
- Added new vocab keys for race placement numbering with prefix "General.Placement_".