Update 1.02 - Patch Notes
Crying is not Enough: Remastered Patch Notes — April 22, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Another milestone conquered! We want to leave behind the bad start that we made and focus on bigger and better things!
Today's patch introduces some minor adjustements and fixes to the game's mechanics. A "Continue" option has been added to the main menu to load easly and fast your last save.
The map is almost ready for all the levels but we need to do more testing, this will be introduced in the near future.
Last, we unlocked the framerate. Now you can enjoy C.I.N.E even better with unlocked FPS
Thank you so much for your support!
The Storyline Team
Full patch notes are below:
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Patch notes 04/22/2019
- "Continue" option added to the main menu for faster load to your last save.
- Fixed an issue causing a softlock at the Mine area elevator
- Fixed an issue with the Radio Communication Tower puzzle where if you press ESC (pause menu) you couldn't gain control of your mouse.
- Fixed an issue with the Cemetery food chain puzzle where if you press ESC you couldn't gain control of your mouse.
- We unlocked the FPS
- We disabled DoF and Motion Blur by default. Both are enable on cut scenes.
- Fixed some minor sound issues where some sounds where too loud and some other where too low.
- Fixed the Radio tutorial input. The default is Q, of course you can remap it in the option menu.
- Fixed an issue in the first enemy encounter cutscene where the camera was at the last position you've entered the cutscene.
Hope you have a great week!