GamePatchNote Digest
Corroded Patch Notes — November 13, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Corroded Update 13th November 2017 - Guillotine Patch
FEATURES
- New robot, Guillotine
- New Scrapper skin, Patrol Scrapper
- Unlockable victory animations for all robots and skins
- Improved cursor locking
- New custom settings
- Dangerzone damage
- Movement speed
- knockback power
- Phase time multiplier
- Ability damage
- Starting credits
- Credit multiplier
- Dangerzone damage
Robots
Guillotine
- Passive - Every 4th plasma shot grants Guillotine stealth. While in stealth Guillotines plasma is switched out with a powerful knife attack.
- Wall penetrator - Fires a projectile that can penetrate through walls to find its target.
- Blink - A short range teleportation ability
- Ethereal mode - Guillotine phases out and gains invulnerability for 2 seconds
- Rewind - Guillotine rewinds time itself, restoring her health to a previous state.
Julez
- Julez must now remain stationary while casting Shield Teleport
BUGS
General
- The lights are no longer shut off before the end screen pops up.
- Cursor locking no longer breaks upon using abilities
Frozen
- Fixed issue where bridges sometimes did not reset properly
- Fixed issue causing the platform sequence to be the same for every round of a game
Abilities
- Homing rockets no longer behaves weird after traversing a slow field
- Mine audio no longer persists after the mines have been destroyed.
- Steel Mantis' huge channeled laser can no longer be fired after death.