GamePatchNote Digest
Converter Patch Notes — November 23, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- More realistic movement. I've noticed some complaints about the character movement feeling light and without proper momentum. This has been fixed and the movement should now be more natural. The character will feel heavier with realistic acceleration and braking.
- Fixed the rest of the moving textures on rocks.
- Leaning angle while moving next to slopes has been fixed and should feel more natural as well.
- EDIT: Left/right idle stance animations have been added. Character will now try to seamlessly choose his stance depending on the leg his weight was on while walking/running.