GamePatchNote Digest
Chroma Lab Patch Notes — August 12, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-Added two new particle shaders: point and line
-Small performance improvements
-Made the fluid significantly less compressible
-Tweaks to automatic particle count
-Modified preset 3 and replaced preset 8
-Increased pull and explosion tool strength slightly