Check Inn Patch Notes — August 30, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We are happy to announce that we have released update 0.6. Here's what's changed in the game:
Added a construction grid showing the width of the playing field. We noticed that some players may not realize that they are not using all the cells available for construction. Adding a visual grid should solve this problem.
Added a new, medium game speed setting.
When trying to unlock a locked level, an info window about which level must be completed to unlock it is now displayed.
Now, if you don't have enough money, the prices of rooms on the construction panel are displayed in red.
Adjusted some backgrounds.
Fixed bugs that occurred when deleting full parking lots and rooms.
Slightly reworked the tutorial steps in accordance with player requests. The start of the game is now a little faster, with fewer guests before the first wave.
Fixed minor localization bugs.

Meanwhile, we continue to work on a major release update that will add tourist trips from the hotel and two new levels in Europe.
Thank you for playing Check Inn!
As always, we invite you to our Discord server to discuss the update - http://discord.gg/invite/9eHyYap and to subscribe to our page on Steam - https://store.steampowered.com/developer/kishmish