GamePatchNote Digest
Ceres Patch Notes — December 17, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Here is yet another patch.
Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game.
Hope this improves the game play :)
Here are the fixes and updates.
- Updated : Double click added to move ships from reserves to active roster.
- Updated : Active radar made a bit more transparent and green.
- Updated : Scroll speed increased at various places.
- Updated : Construction material text size reduced.
- Updated : A.I. distance to player in combat.
- Updated : Repairing ships with drone now shows repair amount.
- Fixed : ESC not closing fleet window correctly.
- Fixed : Attack, hacking and module attack shortcut buttons not working correctly.
- Fixed : Module trade menu not displaying player modules.
- Fixed : Captain view not displaying captains correctly.
- Fixed : Inventory Item multi display fixed.
- Fixed : Escape pod U.I. text not going away.
- Fixed : keyboard command working when using input fields.
- Fixed : Ship AI not loading correctly for certain ships.
- Fixed : Needed sacrifice mission not saving correctly.
- Fixed : Formation view is buggy.
- Fixed : Grouping errors.