Caves of Lore
Patch notes · News · Live player count
About
I created Caves of Lore because of my deep love for RPGs. This project took me 6 years to make and I learned a lot about coding, art, and storytelling. If you reach the end then be sure to let me know! Caves has deep combat, classic-styled pixel art, and (of course) LORE! 📖
Media Gallery(7)
Detailed
New Game Plus ModeCaves of Lore is now updated with New Game Plus Mode, giving you more ways to continue, rebuild, and replay after completing the game. After finishing the game, you can restart with bonuses from your last game or continue the game without restarting. New Game Plus lets you carry forward permanent stat increases, some memorized abilities and spells, previously unlocked traits, and equipped necklaces and rings. You may choose to reuse your stats or re-roll them for a fresh approach while keeping permanent gains. This update also adds new equipment options. Necklaces now have Resonance, which increases damage when worn with other items made from similar materials. Enchantments can now be destroyed, giving you more control over your gear and builds. MY JOURNEY MAKING THIS GAMEI'm a self-taught solo-dev who built this passion project over 6 years while holding down a full time job and raising a family. I dedicated myself to work 5 minutes a day no matter what, and built the game piece by piece, not really knowing where I was going or how it would all end.CAVES OF LORECaves of Lore is a turn-based, pixel-art, fantasy CRPG that combines elements of environmental exploration and character interaction with tactical, grid-based combat.Fun and weird adventures await as you progress through a world full of monsters and humor. Hidden secrets and strange powers abound, allowing for a highly customizable party. Vast amounts of loot and treasure constantly increase your power, while dialogue, books and lore are waiting for those who want to be drawn into the world further.Dark themes and ancient horrors don’t keep this game from remaining upbeat and funny, with a story that unfolds in unexpected ways. Tactical combat, endless magical item combos, and a vast array of spells, abilities and traits make for great replay value.6 character capacity party, 65+ spells, 65+ abilities, 65+ traits, 50+ monsters, 40+ NPCs , 30+ quests, and 20+ areas to explore. Hundreds of items and tens of thousands of enchantment combinations make for all manner of powerful items.
Patch Notes & Announcements(109)
MINORNew Game Plus!
+Added New Game Plus! Caves of Lore is now updated with New Game Plus Mode, giving you more ways to continue, rebuild, and replay after completing the game. After finishing the game, you can restart w
MINORNew "Travelling" Spellbook!
+ Added new Spellbook! + 6 New Spells! + Fixed a very old bug with a blank slot in combat inventory after fighting a certain something that shall go unnamed + Fixed a bug in the Fungal Shelf with a ro
MINORUnique Weapons Update
The time has finally come to make Unique weapons more unique. I've also added a few new bows and a potion. Another requested feature is allowing other characters to purchase starting abilities that La
MINORPrep and bug fixes
This update is a small patch meant to precede the next update that will add more content. It provides important bug fixes and paves the way for more content. +1.7.5.0 (prep for a bigger patch coming s
MINORItem Updates and Bug Fixes
10/15/24 +1.6.8.0 + Fixed an issue with Adventurer's Helm + Fixed some inaccuratedisplay with spell level when using items with lots of level boosting enchantments + New Weapon: Broadsword + New Uniqu
MAJORMAC Launch and Improvements!
Hi everyone, Mike here! It has been a humbling experience to hear all the positive fan responses from you all on my Discord, Twitter(X), or in Steam Reviews. I am truly grateful for you kindness and s
MINORDimas is now available much earlier in the game
I've felt for a while now that Dimas appears too late in the game and players seem to agree. I've now made him available much earlier (in the same dungeon accessible earlier). For those that don't wan
MINORSpells on items now add to your spell level, and max spell level capacity.
+ Spells on items now give a bonus level to that spell + Lots of minor fixes
MINORMinor QoL
2/15/24 1.4.7.0 + Bucklers can now be worn with bows and wo-handed weapons + Combat entries at the end of combat can now be scrolled through + Added some mouse-wheel scrolling options to a few places
MINORController Fixes
There have been some long standing controller related issues that I finally was able to address. I had to move to an entirely new input system to fix them, but it's working great now.
You Might Also Like
Popular titles trending on Steam right now.












