卡牌缔造者-CardMaker
Patch notes · News · Live player count
About
This is a Rogue + Hearthstone like card game, but also a card making tool, you can play in addition to the official cards, creative workshop players a variety of card DIY.
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Detailed
Overview:This is a Rogue + Hearthstone like card game and a card making tool, you can play with all kinds of DIY cards from players in the creative workshop in addition to the official cards, you can also realize your own ideas, read the simple and easy to use script interface, a map and a few lines of code can realize your whims.Features:-Different from previous card-based Rogue games that focus on skill cards, but rather creature-driven battles. It is also convenient for players to DIY to expand various interesting creatures.-Rich card mechanism, all kinds of creatures and powers can be expanded-Easy and flexible interface, a few lines of code in a picture, a few minutes to achieve an interesting card
Patch Notes & Announcements(33)
MINOR调整游戏难度
调整游戏难度
MINORFull English Support
{STEAM_CLAN_IMAGE}/40429154/a5afbd460bff745524b04f01eabed3ac5b573ad1.png {STEAM_CLAN_IMAGE}/40429154/be1174ca1237d35e74a6453c8dfe3eff18ced1a2.png Thanks to steam user Dazz Aephiex, all texts in Card M
MINOR增加25张卡,完善一些接口
{STEAM_CLAN_IMAGE}/40429154/a6731ab8b45aa0d2287b204823041aed4c30c136.png 新卡: 白色 2|2|3 蓝 每当你的英雄获得生命值时,此生物获得2点护甲 3|1|7 白 4|2|7 蓝 为你的英雄抵挡伤害 2费 蓝 使目标获得1|5 4费 金 使我方牌库,手牌,战场随从 攻击等于生命值 绿色 1|1|2 白 英雄获得2点护甲 3|
MINOR更换新版引擎,增加一点接口,修复一些bug
增加接口 card.hasTabStrict(id) 严格匹配标签 修复hero.newCard 的卡执行g_ Connect() 回调的问题 更换新版引擎,修复富文本关键字导致换行的问题 牌册增加了文本筛选功能,只显示名字,描述,标签 存在指定文本的卡牌 英雄技能现在如果只作用于自己的,点击即可施放 hero的信号onCryChange(oldVal)现在正确记录修正前的值 特效图默认加法模式,
MINOR修复任务显示和沉默
修复任务显示和沉默
MINOR一些接口的更新
Card增加如下接口: var atkMark = "" #可以设置字符代替的原本攻击力数值的显示 var hpMark = "" #可以设置字符代替的原本生命值数值的显示 var canGet = true #为false 则无法从sys.scene.getAllCard 获取 Deck增加如下接口: signal onDelCardStart(card) #将要删牌时,牌库为空也会触发,可以实
MINORShow player mods
The card game debut was not perfect and went through a series of refactorings, adjusting various aspects, lowering the threshold of getting started and reading difficulty, adding a treasure system, lo
MINOR一些降低上手门槛的调整
优化初始卡牌 降低第一关boss难度 首战不选牌,先进入战斗熟悉卡牌 现在选牌不再出现重复的卡牌,稍微减少可选卡牌数量 框架:可以自定义卡牌的解锁需要的魂值 card.soul
MINOR增加5个BOSS,且现在打BOSS可以二选一
{STEAM_CLAN_IMAGE}/40429154/1dabc43187103103442699dc644cbbac04dcc08b.png 量化:增加5个BOSS,且现在打BOSS可以二选一 框架:增加BGM播放接口 sys.playBgmMp3(文件绝对路径) 框架:增加Card类 挂载牌被点击时触发信号,onPressed 修复:手牌上限不生效
MINOR增加对话事件
同时Mod可以使用对话框,可参考新范例 f_diag {STEAM_CLAN_IMAGE}/40429154/f954933d228d19e8014a12e00fe68281beb2b66a.png
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