Captain Kaon
Patch notes · News · Live player count
About
Captain Kaon is a retro twin-stick gravity shooter inspired by 1980s classics such as Thrust and Gravitar. Captain Kaon pairs vibrant Amiga-style pixel art with a tight twin-stick control mechanic. Relive this forgotten shmup sub-genre!
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Detailed
Captain Kaon is a retro twin-stick gravity shooter inspired by 1980s classics such as Thrust and Gravitar. Captain Kaon brings the vector graphics of old right 'up-to-date’ with vibrant Amiga-style pixel art and a tight twin-stick control mechanic.FeaturesEnjoy classic sci-fi, tilt/thrust gravity-based gameplayBattle enemies with twin-stick or 360° mouse aimExplore vibrant Amiga-style pixel art environmentsManage resources and carefully select missions in Campaign ModeRelive this forgotten shmup sub-genre!StoryThe overcrowded Earth has found a new home among the stars, a clutch of habitable worlds in the Regulus sector. But this new paradise did not last long as a strange alien force began a relentless assault on their colonies. This threat to human expansion could not go unchallenged.In response the Earth has sent the finest ships in the Interstellar Navy to defend the colonists and protect its interests. Left behind are the old and the out of date, led by the flagship Argus. A small fleet of relics to defend our only home.Hot headed and insubordinate, Captain Talia ‘Kaon’ was facing a court martial when war broken out. Hoping this new conflict would give her the chance for salvation, she instead found herself left behind. With the Argus operating on a skeleton crew, she has been assigned as its sole gunship pilot.In the midst of this uncertainty the miners of Ceres revolt against Earth rule, refusing to supply the fleet with the deuterium fuel it sorely needs. Without it the fleet in Regulus will be unable to fight and the Earth will become vulnerable. Only Captain Kaon can fly her gunship through the twisting tunnels beneath Ceres surface and fight the revolt.
Patch Notes & Announcements(44)
MAJORVersion 1.1
Hey Peeps. So....I've been working on this update for a little while. I'm going to patch in a couple of fixes here and there over the next couple of weeks, but otherwise this is the end. I had been ho
MAJORVersion 1.1
Hey Peeps. So....I've been working on this update for a little while. I'm going to patch in a couple of fixes here and there over the next couple of weeks, but otherwise this is the end. I had been ho
MINORGame Postmortem video series
Hey Peeps, I've been working on a new video series about Captain Kaon, it's a postmortem of the project where I talk about how things went. I start with an intro video where I explain a little about w
MINORGame Postmortem video series
Hey Peeps, I've been working on a new video series about Captain Kaon, it's a postmortem of the project where I talk about how things went. I start with an intro video where I explain a little about w
HOTFIXUpdate #15 Hotfix
Hey Peeps, Sooo, I slightly broke the frontend so it thought there weren't any save games and wouldn't let you contiune. Or at least it would only let you if you had a save game in the last slot. Unfo
HOTFIXUpdate #15 Hotfix
Hey Peeps, Sooo, I slightly broke the frontend so it thought there weren't any save games and wouldn't let you contiune. Or at least it would only let you if you had a save game in the last slot. Unfo
MINORUpdate #15
Hey Peeps, Here's the latest bunch of fixes and tweaks. - I've fixed the 'fullscreen is black' issue. It seems the Windows 10 Creator update causes problems with Java based games. - I've gone through
MINORUpdate #15
Hey Peeps, Here's the latest bunch of fixes and tweaks. - I've fixed the 'fullscreen is black' issue. It seems the Windows 10 Creator update causes problems with Java based games. - I've gone through
MINORUpdate #14
Hey Peeps, I've mostly just been making little bug fixes and tweaks here and there. I'm currently working on an XBOX One version, which is all fun and games :-/ - It now runs at a silky smooth 60 fps.
MINORUpdate #14
Hey Peeps, I've mostly just been making little bug fixes and tweaks here and there. I'm currently working on an XBOX One version, which is all fun and games :-/ - It now runs at a silky smooth 60 fps.
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