Can of Wormholes
Patch notes · News · Live player count
About
Push, slice, ingest, flip, and squish worms in this puzzle game in which you play as a little sentient tin can.
Media Gallery(6)
Detailed
Push, slice, ingest, flip, and squish worms in this puzzle game in which you play as a little sentient tin can.The puzzles in this game are an exploration of how far the interactions between a seemingly simple collection of objects can be taken. Each puzzle is designed to teach a new idea or interaction that was hidden in plain sight all along.Gameplay featuresOver 100 hand crafted puzzle stages.No filler content! Every puzzle introduces a new idea or interaction.An interactive over world connects the puzzle stages together and holds puzzles of its own.Unlimited undos and restarts.A playable hint system. Every stage has an optional alternative mini-stage designed to tease out the key insight required to solve that puzzle.Accessibility notesGame is fully playable with keyboard or gamepad (Gamepad not supported on Mac at present).No mouse input is required.No time critical inputs are required.No simultaneous key presses are required.Hearing impaired friendly.Colorblind friendly.
Patch Notes & Announcements(7)
MINORThinky Awards
I'm very happy to share that Can of Wormholes has been nominated for several Thinky Awards! Can of Wormholes is a nominee in the following categories: Game of the Year Most Challenging Game Best "Aha"
MINORUpdate notes for May 18th 2023
Bug fix: The ‘Exit stage’ prompt no longer appears in a misleading time and place. Updated some monitor display images. Level numbers are now briefly shown when starting a level. Slight change to 2-5,
MINORUpdate notes for April 13th 2023
Added Simplified Chinese language option. Slight changes to puzzles to prevent unintended solutions (thanks MartianBlobFish, Kuru, Mountebank, Krakput and Icely). Significant change to puzzle 5-2. Imp
MINORUpdate notes for March 29th 2023
Slightly adjusted some puzzles to prevent unintended solutions Improved some insight puzzles Made it easier to discover a certain interaction Added the ability to skip some cutscenes via the Escape ke
MINORUpdate notes for March 28th 2023
Added identifiers to the puzzle pause menu to facilitate discussion of individual puzzles Changed the Undo/Restart prompt to only show in early puzzles Improved the responsiveness of analogue stick mo
MINORUpdate notes for March 26th 2023
Fixed an issue on certain hardware that would result in fast animations when VSync was disabled
MINORUpdate notes for March 25th 2023
Bug fix on Mac: Grid view on in levels now works correctly instead of showing a black screen
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