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AI PROCEDURAL DEATHS UPDATE
June 24, 2021by QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
GamePatchNote Digest
CAEDES Patch Notes — June 24, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- New procedural AI death animations (try shooting them in the nuts)
- After dying AI limbs can be "disabled" by repeat shootings
- Added small dead-zone to movement controls
- Attempted to fix Quest controls
- Movement speed slightly adjusted
- If host is dead and second player disconnects host can now leave the level (whoops)