GamePatchNote Digest
BYTEPATH Patch Notes — February 24, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone, first of all thanks for playing the game! I hope you're enjoying it! I fixed a few things that many people mentioned with the latest update:
- Fixed an interaction between Projectiles Explode on Expiration and Explosions Create Projectiles passives which caused the game to crash. Now projectiles created from explosions won't explode recursively.
- Fixed effects not being removed properly when turned down. Now typing "effects" and setting "glitch" to 0 should remove all glitch effects appropriately.
- Fixed a bug with some ships overwriting other stats (like HP), now ships like Striker or Nuclear should have proper HP values if picked on builds that stack HP.
Thanks and I'll try to get to more fixes soon.