BuildMoreCubes
Patch notes · News · Live player count
About
It is an army vs army game.You need to constantly rebuild and grow your army in order to survive or win the battle.
Media Gallery(11)
Detailed
Patch Notes & Announcements(8)
MINORTrading Cards are now available!
Hey guys, I'm pleased to inform you that trading cards for BuildMoreCubes are now available. Enjoy! What is to come with the next update: - 2 new units - 5 new levels - some performance optimization a
MINORTrading Cards are now available!
Hey guys, I'm pleased to inform you that trading cards for BuildMoreCubes are now available. Enjoy! What is to come with the next update: - 2 new units - 5 new levels - some performance optimization a
MINORFix for game crash on full screen for some people
First method - go to /system folder of the game and start directly buildmorecubes.exe file. That should fix the problem. Just for now you must start the game directly from buildmorecubes.exe and NOT b
MINORFix for game crash on full screen for some people
First method - go to /system folder of the game and start directly buildmorecubes.exe file. That should fix the problem. Just for now you must start the game directly from buildmorecubes.exe and NOT b
MINORFix for game crash on full screen for some people
First method - go to /system folder of the game and start directly buildmorecubes.exe file. That should fix the problem. Just for now you must start the game directly from buildmorecubes.exe and NOT b
MINORFix for game crash on full screen for some people
First method - go to /system folder of the game and start directly buildmorecubes.exe file. That should fix the problem. Just for now you must start the game directly from buildmorecubes.exe and NOT b
MINORHot fix 01
Hey guys, Due to some requests I've made first of series of hot fixes What's in it: - Now world map should zoom-in properly - Unit stuck on obstacles/"magnetizing" on obstacles bug should be fixed. -
MINORHot fix 01
Hey guys, Due to some requests I've made first of series of hot fixes What's in it: - Now world map should zoom-in properly - Unit stuck on obstacles/"magnetizing" on obstacles bug should be fixed. -
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