Breakwaters: Crystal Tides
Patch notes · News · Live player count
About
Survive in a world ravaged by massive Titans and an ever changing ocean sim. Displace water to find resources for building and crafting unique items. Swim, sail, and fly to explore new islands and fight Titans.
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Patch Notes & Announcements(250)
MINORQuick update
v0.9.88.3 -Fixed a menu list scroll speed issue introduced with the recent major Unity engine update.
MINORQuick Key remapping bug fix
-Fixed a keyboard remapping bug from the recent Unity Engine update.
MINORFast small update per Unity security advice
v0.9.881 -Unity engine security update from Unity corp which they said was super critical for all games to update to. You can learn more about this in the news. They self reported about it and I want
MINORSave/Load and Rendering bug fixes
Some users reported running into save/load and rendering issues but I had not been able to repro the issue for a while. A user was able to provide a very clean repro step along with their save files s
MINORSome quick visual improvements
Updated the way trees render to have more variety in their visuals, plus I updated the ocean shader to provide more specular depending on the time of day. v0.9.87 -Graphics/Shader updates to improve t
MINORQOL updates and core tech improvements
v0.9.86 -Improvements to the World Creation menu. -Fixed "Force Respawn" feature so that it properly ejects the player from the Ferry while its in transit is Respawn is called by the player from the m
MINORUpdates and improvements
v0.9.85 -Improved gamepad navigation while using some Creative Mode menus. -Improved menu visuals and audio feedback. -Fixed an error in the Ferry boat menu logic. -Moved Hunter backup spawner from th
MINORFast Travel improvements
v0.9.84 -Improved Fast Travel feature and fixed a bug where the water wouldn't always setup correctly after quick travel. -Fixed player built Dock Fast Travel waypoints so they load at game start no m
MINORStone Wall demolition improvements and misc bug fixes
V0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings. -Fixed an issue with stone walls and pillars
MINORTile Floor fix and Translation improvements
v0.9.82 -Update to Tile Floor to improve a collision issue on some mirrored shapes. -Fixed an issue where some Tile Floor would say they can't be built but they should be able to be. -Updated translat
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