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r5: Redesigned Match Making and Units
May 18, 2015by Alex@tinybuild
GamePatchNote Digest
Boid Patch Notes — May 18, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

A whole new matchmaking experience with no idle waiting
You know how it can be boring to sit around waiting for an online opponent? We do. We fixed it!
Now you can be searching for a match in passive mode, while doing something else. BOID will give you an estimated waiting time, and you can do whatever you want - play a match with bots, design a map, browse the leagues, etc. Your actions will get paused when you find an opponent, and you can return to what you were doing after the match is over.
Neat, am I right?
Release notes
- Matchmaking redesigned
- Added controls page to the settings menu
- Scouts redesigned
- Turret redesigned
- Added new spawners animations
- AI magic usage fixed
- Turrets and magic added to minimap
- Keyboard interaction reworked
Let us know what you think!