GamePatchNote Digest
Boid Patch Notes — March 31, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Woo! We just launched the Level Editor within Steam Workshop. You can now create full-on BOID levels and play them online against other people. It's INCREDIBLY easy to use. Here's Tom and Matthijs figuring it out within 5 minutes:
https://www.youtube.com/watch?v=JDUPqS_kMM0
Full update log
Here's a full list of what you can expect to find:
New Features:
- Map Editor added
- Trading Cards added
- Added "beginner" difficulty to bots
Improvements:
- After opponent quits a ranked match the result gets saved
- Exceptions logging improved
- Leagues points calculation slightly changed
- Label control improved - MaxWidth added
- InputLabel control improved
- Detailed analytics integrated
- Maps list scrolling changed
- Maps directories changed
- Changed Map format
Balance:
- Melee vs. Melee fight time shortened
- Amount of defending units on all maps lowered
- Enclave map changed
- Warp Zone map changed
- Basic units nerfed. -15% speed -10% damage
- Kamikaze explosion time lowered
- Base claim time lowered
Bugs:
- Turrets vs. Guns fights fixed
- Fixed issue with long names overlapping scores
- "Select by unit type" hotkey fixed
- InputLabel capital letters input fixed
- Fixed bug with wrong user league/division icon in versus view
- Fixed bug with info panel not showing closest friends results
This is the biggest update to BOID yet, and as promised the price for BOID is now $5.99 -- up from the initial $2.99 price point.

Let us know what you think about the new features!