Blender Patch Notes — March 17, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Blender Foundation and the online community proudly present Blender 5.1!
What’s New
Blender 5.1 focuses on refinement, bug fixes, and a few key features, improving the entire pipeline.
Grease Pencil adds a new Fill workflow with support for holes, while curves and text benefit from a smarter rendering algorithm. Rendering, animation, and the viewport see major performance boosts. Geometry Nodes expand further, especially for volumes and string handling, and shading gains the powerful Raycast node, ideal for NPR workflows.
Compositing, Video Sequencer, modeling, and snapping get polish, and hundreds of bug fixes and optimizations make Blender faster, stable, and more reliable. Many libraries have been updated to align with the VFX Platform 2026, including Python 3.13.
Explore the release notes to see everything new!
Watch the video summary on Blender’s YouTube channel.
Thank you!
Releases are made possible thanks to the contributions of the Blender community, and the support of over 7800 individuals and 44 organizations contributing to the Blender Development Fund.
Happy Blending!
The Blender Team
March 17th, 2026