Beerman App Updated on Microsoft App Store!
Beerman Patch Notes — November 21, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The Boston Madness sees a second release on the Microsoft App Store!
What took you so long? I hear the question...
A long time ago in a far off but very clear nightmare I released the first version on the UWP application on the Microsoft Store which was a huge lift for me then. Shortly there after another huge lift in the form of university put the brakes on everything and plunged me into a coding nightmare of survival.
In the midst of this carnage as I watched countless other students fall around me and get eaten by huge university demands an error in the second level of the first app ( When Beerman got battered by Team Geriatric and fell over the bloody level wouldn't end and Malcolm was left running around the store screaming unintelligibly with a rake ) saw me scramble to get the Android App fixed on Amazon but alas due to the time constraints I couldn't reach out to fix the UWP app on Windows.....why?
Because fixing things for UWP which needs work across multitudes of systems is a beast!
How much so... well lets run this by you, I figured this whole build would be over in 3 weeks....
Week 1 : Weekend attempt at fixing app and starting build..... failure
Week 2 : Weekend attempt at figuring out why over 3 days I couldn't start..... failure
Week 3 : Weekend attempt at ...... get the idea?
In between these weeks :
madness
depression
resignation to failure
possible psychopathy
more screaming and uncontrolled anger
considering admitting defeat and going off to....
Week 10 : Several Unity upgrades and several UWP Builds and the first attempt at uploading the finished article to Microsoft Store Complete.....
Beerman_1.1.5.0_x86_x64_arm_bundle_Master.appxupload
= 25.3 Gigabytes
Week 11 : Second attempt at uploading the finished article to Microsoft Store Complete.....
Beerman_1.1.7.0_x64_arm_bundle_Master.appxupload
= 17.7 Gigabytes
Week 12 : Third attempt at uploading the finished article to Microsoft Store Complete.....
Beerman_1.1.8.0_x64_bundle_Master.appxupload
= 10.1 Gigabytes
There are now 53.1 Gigabytes of Boston Madness uploaded and on station on the Windows Microsoft App Store!
its quite cool how they work, you don't erase the one before if it works, instead you add each successful build and the system when someone tries to download makes a copy of the game from the build their Windows Device accepts trying the x64 first then if that isn't acceptable the x64 ARM and finally if their device is older the x86 x64 ARM.....mine wouldn't accept the larger first two and forced me to upload the third 1.1.8.0_x64 before it would accept it!
You then get a much smaller game build downloaded to your device in Beerman's case 1.91 Gigabytes!
Windows like to do things big!
Andoid App = 385 Megabytes
Windows UWP - 1.91 Gigabytes
Wow!
Anyway that's my explanation as clearly as I can explain for anyone who was bewildered as to why one was fixed and not the other at the time.....the short answer is because I can't pull 12 weekends in a row out of my Ah huh hoo lets keep this a family show now lol.
Now about this nomination thingy...my as described above nightmare might qualify Beerman but that's all Tech Dev speak and might not float everyone's boat so the game would have to do what it always does and make folks laugh.....and some cry ːsteamhappyː
So to that end the Beerman Website has had an update where the gang have been let loose one more time across the page to bring a laugh to everyones phone or desktop...
Yes weeks of cutting let me send them tearing over the screen and I even made sure a ninth gunner emerges from the van roof to show they are animating and the wheels are turning as its hard to see on mobile but the desktop proves they have their wheels and no corners where cut!
Beerman Website App Page:
Windows Store:
So for fun, for Boston and for Bob's sake vote Beerman!
ːBeermanEmotion1ː ːBeermanEmotion2ː ːBeermanEmotion3ː ːBeermanEmotion4ː ːBeermanEmotion5ː