GamePatchNote Digest
Bedlam News — October 6, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Build: 0.9.12.5809
- Fixed a memory allocation crash on Macs, when transitioning between Calastria levels
- Fixed an issue where loading a save on the level Alive1 would cause the game to become unresponsive
- Many visual tweaks and improvements to Planetfire levels
- Fixed a bug where jumping in decontamination chamber would prevent progressing past Gortoss
- Fixed an issue where all weapons would be visible simultaneously on loading into a level
- Fixed an issue where sound that was played in the player's head would sometimes distort
- Fixed checkpoint at the start of Calastria: Upper Village overlapping world-space of previous level