Becastled
Patch notes · News · Live player count
About
Build a castle by day and defend it by night. Becastled blends cozy city-building with challenging tower defense strategy. Lead the Sun Kingdom’s last stand against the Moon Beasts and end the ancient conflict between light and darkness!
Media Gallery(14)
Patch Notes & Announcements(70)
MAJORPatch 1.0.47
Fixed bug that prevented map sharing via steam workshop, though for some weird reason steam is not allowing to add icon preview for a map by default. It can manually be uploaded on the map page though
MAJORPatch 1.0.31
Hey everyone, in the last few days we've fixed some serious bugs and issues thanks to your feedback:Crash in 5th tutorial and on day start should be fixed nowCrash when building too many walls or buil
MAJOR1.0 is out now!
Hey everyone, 1.0 is out now!Thanks everyone who supported us during early access, thanks a lot for your feedback here on Steam and on our Discord server! ːhappy_moodː1.0 changes:Roads, plan your city
MAJOR1.0 update preview and upcoming price change
Hello everyone!1.0 release is just around the corner, and we wanted to share a small preview of what it will look like.RoadsThey serve as an organizing tool and also look cool.BossesEach is unique in
MAJORBecastled 1.0 launches October 23!
Hey everyone, we have some great news for you today! After four years in Early Access, Becastled 1.0 will launch in full on October 23, arriving on PC, Steam Deck and consoles (PlayStation, Xbox, Swit
MINORPatch 0.9103
some app crashes fixed safety checks for crashes and possible crashes added to see if they happen
MINORPatch 0.9102
Game performance slightly improved again Minor bugs and issues fixed
MINORPatch 0.9100
Fixed: units might freez and stop responding Game performance slightly improved Minor bugs and issues fixed
MINORPatch 0.9036
Fixed: food sources not being generated near and on starting cells Changed: archers prioritize targets based on unit types, focusing enemy archers first Changed: Large amount of enemies spawn in waves
MINORPatch 0.9035
Previous patch was reverted for the last week and now it's live! Fixed: Units freezing and running to map edge Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement an
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