Beat Boxers Patch Notes — February 6, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-Added song looping. It automatically loops back to the first beat once the song file ends or you can specify a custom end time to loop back to the beginning at. The beat stays consistent during the loop so while you can't get super precise with a looping section (there's not a loop start time), timing for attacks cant get messed up
-Replaced all references of "block" with "counter" when referring to the RPS button of blocking on the beat, so players don't think it's just a dedicated block button but hopefully instead as damaging as a grab or string of hits
-Fixed overlapping back/accept buttons in basic how to play 3rd screen
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Sorry for the lack of updates, the previous update was right when I started my current job.
That studio had a holiday release for a game with a bunch of crunch time.
Following that was some time I was with family both visiting and hosting.
Things have since cooled down a bit and now I have the opportunity to put out updates now and then.
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