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Minor Update v0.23.4 Released
July 27, 2021by BeamNG_Leeloo
GamePatchNote Digest
BeamNG.drive Patch Notes — July 27, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
It's time for yet another minor update! We've resolved the issues that players have reported with the game engine, scenarios, and World Editor, as well as implemented a few small tweaks to the traffic AI logic.
Vehicles
- Tweaked roughness levels on Vivace underbody and carbon fiber parts
Scenarios
- Fixed King Size scenario
Game Engine
- Fixed texture compression artifacts when cooking textures
Traffic
- Improved police pursuit logic when the player resets their vehicle
- Made police AI avoid ramming the player if the player is driving slowly or pulling over
- Improved scriptAI throttle control
Audio
- Fixed the game crashing due to custom vehicle sounds in mods
World Editor
- Inspector: Fixed issue where a change to an objects' file field would always be applied to its first file field